"Something doesn't look right.."
This article contains some information that might not be reliable, or is only based off assumption. |
Floors are areas that players can explore around in or to interact in. In the games, floors can be randomly chosen during an intermission, with the only exception being that if a player selects a specified floor through the Floor Selection menu using Floor Tickets.
If a server has reached 15 floors, it will result in a shop floor being chosen automatically. If a server has reached 50 floors, it will then result in a special floor being chosen automatically. If a player survives one floor in-game, it will increase said player's floor counter, and if said player has reached a milestone floor count, said player will be rewarded with coins.
There are 91 (and 3 hidden) floors that are in-game as of now, also including floors without a newer in-game variant which have now been removed from the game.
Type Name | Icon | Description |
---|---|---|
Normal | Commonly seen. | |
Special | Can be seen every 50 floors. | |
Obby | Contain an obstacle course. | |
Shop | Allows players to buy floor-exclusive items.
Can be seen every 15 floors. | |
Multiplayer | Can only be played with more than one player. | |
Boss | Contain a boss fight. NPCs from these floors only enter the elevator if they beat the boss. |
List of floors that are currently in-game[]
Image | Name/Page | Floor Type | Description and NPCs |
---|---|---|---|
"Infinite" Mine | A seemingly infinite version of Flood Fill Mine that is colored blue and without any danger. Players can mine the chunks that are within this floor. | ||
3008 | A floor based on the Roblox game "3008" by uglyburger0. In this floor, players are tasked to find Lampert before the timer runs out. | ||
After Eva | A large expansive white platform with small white rocky-like mountains on the side, and coins on most of it. This floor is a direct reference to The End Of Evangelion. | ||
Alien Projector | A small beige room with a projector that says "THE ATTACK FROM VENUS". | ||
Area 51 | This floor appears as a large underground facility that is dimly lit by several lights across the floor. Most of the doors in the floor have a rusty-like material, with the exception of the four doors in the left and right hallway. | ||
Backrooms | The floor appears as a maze with yellow wallpaper, alongside a carpet floor. The maze is lit by several lights that emit a yellow color. In this floor, players are tasked to avoid 3 Clovers, an enemy that is in the floor. | ||
Ballpit | This floor appears as a chamber with a ballpit in the middle, alongside a sign saying, "JUMP IN" to the left. Some tables are placed to the left of the elevator door. When players jump into the ballpit, there is a cage with Toothy inside, alongside another cage to the right of the elevator door, containing Toothette.
If the button is pressed and the cage is unlocked, players are tasked with surviving either Toothy, Toothette, or both. | ||
Birthday Apartment | A birthday-themed apartment with birthday decorations. Furniture and objects within this floor can be clicked to be destroyed. | ||
Bomb Defusal | A dark room with a dimly lit nuke in the center. After the 10-second countdown, a duck appears. After quacking, the duck will either cheer and release confetti, or explode, hurting the nearest player and removing all their hats. | ||
bugbo | A large, mostly grassy land with simple details. On this floor, Bugbo tasks the players with collecting rocks. This floor is based on the Youtube Bugbo series. | ||
Button Competition | A storage/warehouse area with mannequins, boxes, and shelves. Buttons will appear around the floor and give one coin per button pressed. Under one of the shelves, one player can get Buck. It has six rooms in total. | ||
Cardboard Mansion | A large cardboard house in which only the lights and paintings are not made of cardboard. The players must try to open 50 doors within the time limit. | ||
Color our World | A white world with an open, blue sky and many squares. The players can walk on those squares to color those squares with designated color. | ||
CRUMBL CUBE | CRUMBL CUBE is a dark room with a maze-like structure in the background, a large cube in the center and a sign that reads "STAY ON THE CUBE" which lights up. SlimYim rises from the floor shortly after, speaking to the players. Afterwards, giant GomBalls will begin to fall from the sky and players must survive within the time limit. | ||
Curse Cove | A shop floor where players can buy several curse items from Barb. | ||
Dance Party | The floor is set in a dark room consisting of a giant dance floor, a disco ball above it, and a meat grinder underneath. In order to survive, the players must listen for the announcer to tell them what type of platform to stand on before the rest disappear. | ||
Dodge Teh Teapots | A floor based on the Roblox game "Dodge the Teapots of Doom" by clockwork. When the floor starts, players are tasked with navigating through the floor without getting hit by one of the teapots and reaching the end, which increases the difficulty by 1, causing to the teapots spawn quicker. | ||
Dog Party | Features a pink and yellow dance floor that dogs from Undertale dance on. After a short while, another dog hanging from a rope will slowly descend from the ceiling as the elevator doors close. | ||
DREAM WORLD | A floor referencing to another ROBLOX game, DREAM WORLD by NOR0i, a Yume Nikki fangame. Players will first be met with a bedroom, and after some footsteps appear, they are then teleported to a type of white desert. | ||
Drive-Thru | A drive-thru window with Emerson. He can throw a prize when he says for being the thousandth customer, or damage players with a drink when he says they are the millionth. | ||
Dummy Floor | A dimly lit hallway with a dummy with a grinning face at the end of it. After a few seconds, the dummy will suddenly move towards the elevator as the doors close. | ||
DW Museum | A museum with various paintings and signs around the room. | ||
Elevator Shaft | The floor appears as a broken elevator shaft lit by industrial lights, alongside a ladder that players can climb to get to the top, where switches are located to redirect back the power. Players must avoid being crushed by a falling elevator as they climb. | ||
Elevator x5 | The floor starts as five elevators, whose doors will open one after another. The last elevator will either contain a laser, a speeding wall, or a pit. | ||
Eternal Limbo | The floor where players must fight Folly. During the floor, she has different attacks and players are able to damage her by finding the mirror she jumped into after each attack. | ||
Find The Path | A large room with two platforms separated by a group of tiles, with certain tiles forming a pathway to the other side. Players must get across in order to activate Prototype. | ||
Fishy Aquarium | An aquarium with several windows showing a view of the ocean. After a while, a submarine will pass by the main window before slowly moving out of the player's view. | ||
Flood Fill Mine | A floor where players mine through rocks to get to the Shield, which protects them from the flood. Players have a certain amount of time to get to the Shield before the flood drowns them. | ||
FNARB | FNARB is a floor based on the game "Five Nights at Freddy's" with similar gameplay. Players are tasked with preventing Reddy from entering the office whilst saving power. | ||
Four Corners | A floor where players must memorize a sequence in which the corners will disappear or fall below to be attacked by Doug. | ||
Frightening Floor | A floor taking place in the elevator, where a voice will announce that the elevator is too full and random player must jump out of the elevator, showing their name and avatar on a screen. If the chosen player jumps out, they will fall down a deadly pit. If they do not, the elevator floor will collapse, killing any NPCs inside. | ||
Fun Flood at Squishy's | An obstacle course based around the Squishy item. Players are tasked with navigating through the obstacle course whilst not falling into the rising ball flood. This floor can have different variants such as the Red Teddy variant and Coolio Toolio variant, each having their own unique perks. | ||
Funny Maze | Funny Maze is a maze that becomes dark once entered. The player(s) must collect pages and avoid Scary Mike. The amount of pages that the players are required to find depends on the amount of players in the elevator. | ||
Floppy Shoppy | Floppy Shoppy is a department store themed around floppy disks. Players can purchase items on this floor and find a computer at the front desk called Scag. If Prototype is in the elevator, he will grab Scag and bring her into the elevator. | ||
Glorp N' Go | Glorp 'N Go is a gas station or alien themed floor. You can buy several items here, such as BOGGLE JETFUEL, Chocolate Milk, Dance Potion, and the Coolio Toolio. There are 2 NPCs here, being Yum Zlurplie who can be seen watching the shop at the counter, and SwibbleDib that can be seen mopping the floor. These NPCs do not enter the elevator. | ||
Gumball Machine | This floor opens to a massive red gumball machine that players must climb while avoiding taking damage to rolling gumballs. | ||
gm_flatgrass | An empty grass field with hills surrounding it. There is a brick structure in the middle of the field, from which Wallter enter the elevator if it isn't full or MR is not inside. The floor is a reference to gm_flatgrass from Garry's Mod. | ||
HALL OF | An extremely long hallway where players escape an incinerator, similar to the one in WALL OF. | ||
Happy Birthday? | A small room with four lights and a birthday cake in the middle. FleshCousin will take on the appearance of one of the players in the server, walk out of the cake, and enter the elevator. | ||
Happy Home Party | A happy home having a house party with a tall tower next to it and two sheds to the right. Unless PartyNoob exits on this floor, meteors will strike the area. There are 3 NPCs in the house, those being UNO, DOS, and TRES. | ||
HC Icecream | A small ice cream parlor with crem as the cashier. Players can walk around and buy items on this floor. | ||
Hole In The Wall | A room with a destroyed wall in front of the elevator and a door to the left. Wallter can go through or fit in the wall and leave the elevator here, and the door will not open. If he is not in the elevator, then the door will open and there is a small chance that Jermbo can enter the elevator if he appears. | ||
Hotel Floor | A hotel. The players must escape from the neurotoxin by finding an unlocked door to a safe room. | ||
Infected Apartment | An apartment that appears to be completely abandoned, only inhabited by Unpleasant and Infected with some Voombas. Players are tasked on avoiding missing texture parts while closing the right valves. | ||
Intense Obby | A speed run obby inside of a cave. There are multiple routes you can take to get to the finish line. There are also torches to light up the surroundings. | ||
Jeremy's Domain | A temple made out of bricks where players are tasked to save a player or NPC who has been kidnapped by Jeremy and is trapped in a cage. It has torches, obstacles, and Jeremy, who is above the cage where his victim is trapped inside. | ||
Jermpop Factory | A giant abandoned warehouse that produces Jerm Pops. Players are tasked with activating buttons while avoiding Jermbomination to complete the floor. | ||
Mannequin Room | A dark room with black and red flooring and five mannequins. After around 5 seconds the room will go pitch black and the five mannequins will appear at the elevator door when the power turns back on. | ||
Minefield | A giant fenced-off minefield with a "FREE ICE CREAM" sign at the entrance. Players must traverse the minefield without touching the mines to each an ice cream van at the end to receive coins and Infinite Ice Cream. | ||
Mozelle’s Humble Castle | A floor resembling a pink, decorative castle. Players are tasked to click on food that pops up on their screen and to avoid clicking the rotten strawberries. Clicking the food gives you 1 point, while clicking a rotten strawberry will make you lose 1 point and 5 HP. The top 3 players with the highest scores will earn coins. | ||
Mysterious Ball Room | A white room with 8 Colored Balls and two chests that sit parallel to each other. | ||
Normal Cow Tipping | A floor directly based on the Cows floor from The Normal Elevator. | ||
Normal SpeedRun | A floor directly based on the Speedrun floor from The Normal Elevator. Players must reach the end of the obby to complete the level. | ||
OFFICE OF | An office with a fountain in the center that connects to WALL OF, WHEEL OF and HALL OF. Players can encounter Mach and buy items on this floor. | ||
On The Heights | A floor that looks like Shedletsky's Sword Fights on the Heights. | ||
Other Elevator | Once entering this level, one of these 3 will happen:
| ||
PET CAPTURE DELUXE | A floor taking place on a white void and pink and purplish-blue obstacles on it. Players are tasked on capturing creatures found around the map and collecting gems found around. It is based on Petscop. | ||
Pure Cheesination | A large factory based on the Cheese item. Eating the Cheese item on this floor grants you the "WISCONSIN" badge. | ||
Random Maze | A floor based on the 3D maze screensaver from Windows '95 and '98. RATs roam around this floor and can damage players as they try to find the Giggler. | ||
Red Ball Pile | A black room with a pile of Red Balls in the middle. After a short while, Red Balls will shoot into the elevator. Some of these are neon and hurt players and NPCs on contact. | ||
Red Ball Temple | The floor appears to be a temple, with an obstacle course. Depictions of the Red Teddy can be seen on some of the walls. Players must run to grab the Red Block! and run back to the elevator before a giant Red Teddy crushes them. | ||
Reddy's Underground Diner | A restaurant based on the Red Teddy. Emerson can be seen resting on a desk, and a band featuring Reddy can be also seen. Players must reactivate Reddy a certain amount of times while avoiding him during his deadly phase. | ||
Retrorade Security Station | A floor referencing RETRORADE. Players can purchase items on this floor. | ||
Rock Park | A small forest surrounded by a brick wall with a pathway and some tents. There are 4+ NPCs in this floor. Dan, Sam and Pam, including a few aggressive RockMen. None of these NPCs enter the elevator, however you must save them from being killed by the RockMen by pressing buttons to open enough gates to get them to a safe area. | ||
Sebastian's Wares | A shop floor that was added in collaboration with the game Pressure. Players can buy a flash beacon to make Sebastian angry and shoot that player, killing them but giving the "SEBASTIAN GOT YOU" badge and "Proud to be Expendable" emote. | ||
Shop Space | A small shop that has a yellow sphere, Enphoso, as the shop owner. Players can buy the Token of Midas (Item) and Glognut items in this floor. Rarely, a delivery NPC known as MRManueverer will come out of a wall of the shop and deliver MR to the elevator. | ||
SharkCo Mall | The floor consists of an abandoned and overgrown mall with a tree in the center, alongside several boarded up doorways and several banners placed around on the ceiling. It was originally removed due to the cancellation of the SharkCo x Regretevator collab, hence the removal and redesign of Gnarpy and the conspiracy with xis creator. However, it was re-added in the 7/6/2024 update. | ||
Skyblock | A Minecraft Skyblock island with a chest that can be opened. There can be a coin inside the chest or Jermbo. Players are restricted to the island the elevator opens on as the one in the distance is non-accessible. | ||
Slap Battles | The floor takes place in the normal spawn area in Slap Battles with 5 islands surrounding it. Each player is assigned a slapper/glove; their selection rotates randomly throughout the round. Players must knock each other off the islands with their randomly selected slapper/glove. | ||
Slide 4 Admin | A long and huge rainbow slide with a hammer and a large bullseye at the end of the slide. Hitting the bullseye rewards the player with coins. | ||
Snackcore | A floor based on the Roblox game "get a snack at 4 am" by Stixxal. Players are tasked with eating the items placed on the shelves while The Cashier isn't watching. | ||
Snowy Slope | A snowy slope that players descend with the help of an unpredictable sled. | ||
Sound of Sci-fi | An area featuring a species called "Cerebrum Melter" on a chalkboard. It has a coffin that produces knocking sounds from the inside. | ||
Space Dropper | A dropper where players have to avoid obstacles while falling down to win the minigame. | ||
Splitsville! | The floor is banana-themed, consisting of a wet pool beneath platforms similar to the show Wipeout. The audience includes 2 NPCs; Split and SComics. | ||
Stanley Room | A reference to the game The Stanley Parable. Mannequin_Mark will enter the elevator from this floor. If a player uses Wet Cement or Magic Mirror | ||
Stats Domain | STAT's bossfight floor. The player(s) will have to destroy the shield and destroy a generator to defeat STAT and let her enter the elevator. Each time the shield gets back up, the more difficult it is to destroy it again. | ||
Studio Obby | A classic Roblox obby. It is based on Roblox Studio's obby template. | ||
Superhighway | A green plain with several freeways. Players must reach the end by crossing the roads, and avoid being hit by cars. | ||
Suspiciously Long Room | A long, foggy room with a variety of small paintings on the walls and furniture strewn about. Players are tasked to get to the end while avoiding a speeding wall called TARMITE by hiding in small openings sometimes found on the left and right walls. If a player sits in the chair in the front, they will not be killed. | ||
Teapot Traversal | A floor similar to Dodge Teh Teapots which gets progressively longer and harder per difficulty level increase. | ||
Temple of, Something | A spleef floor! Pest can steal the ruby at the top if he's in the elevator. | ||
The outside | A floor with a view of several floating pillars with text on them. | ||
Toolbox Speedway | A classic Roblox-themed racetrack with cars that players can drive. The goal is to finish the race track before time runs out. | ||
Toolbox Thrift | A shop that is classic Roblox-themed similar to Toolbox Speedway. | ||
Turret | An empty grass field with a turret. The turret will fire into the elevator, killing players and NPCs if hit. You can see Jermbo outside in the distance. | ||
Two Stud Camp | A large camping scene at night. It is grassy and surrounded by pine trees. It features torches and campfires with marshmallows on sticks around them. It has various structures made out of wood logs, such as a jenga tower and the word "Hi.” Either Spud! or Gnarpy will enter the elevator from this floor. | ||
UES | A liminal space-type area that is themed around an office. Players are tasked with finding an NPC named Jaoba 5 - 13 times. He is hidden in one out of the many massive cardboard boxes on the floor. | ||
Underground Subway | A subway that has a train pass by. It is decorated with posters, a bench, a vending machine, and a jukebox. Either PartyNoob or Pest will enter the elevator from this floor. | ||
WALL OF | A timed obby where your main goal is to survive the incinerator. It seems to be connected to WHEEL OF, HALL OF and OFFICE OF. | ||
WHEEL OF | A rectangular room with brown tile and concrete walls. A small extension of the room that has blue walls holds a wheel with 12 sections reading 'fun', 'coins', 'reroll', 'death', and 'special', with each section triggering a different event. |
List of removed floors[]
Image | Name/Page | Description and NPCs | Reason for Removal/Fate |
---|---|---|---|
Omori | A floor based off of White Space from OMORI. Interacting with the laptop or MEWO produces a sound effect. | Removed due to controversy involving OMORI's creator, OMOCAT. | |
Spike | The floor had the lights move, shortly after revealing spikes falling down. The spikes could kill NPCs and players. After the spikes were finished, they would go back under the lights, and the lights would slide back into place. | Turned into an elevator event. | |
Squish | The floor had the roof slowly start to lower down, and kept lowering till it almost touched the ground. All players in the elevator would get the Squashed effect. After squishing the players, it would rise back up. | Turned into an elevator event. |
List of unreleased/upcoming floors[]
Image | Name/Page | Description and NPCs |
---|---|---|
Scag Bossfight (unofficial name) | A boss fight floor where players have to fight against Scag. |
Gallery[]
Trivia[]
- The WHEEL OF, WALL OF, HALL OF and OFFICE OF floors are the only floors to have similar names.
- These floors are chronological order, based on the numbers that is shown during the mini-game.
- If Wallter is in the elevator when arriving at the Hole in the Wall floor, he will either go through the hole and run away or fix said hole. If the latter occurs, when a player hovers their mouse on Wallter, his name would appear as "Wall" instead.
- Floors can be selected using Floor Tickets or 80 Robux. Previously, a player could select a floor with coins, but this was removed due to Roblox taking a large cut of the Robux developers make, select floor with coins feature had decreased the chance of a player selecting a floor with Robux.[1][2]
- The Eternal Limbo floor has the longest floor duration as of now.
- Previously, the Flood Fill Mine, UES, Cardboard Mansion and Backrooms floors are the only floors that players can find Floor Tickets. before Ticket Printer was added.[citation needed]
- Only one floor exists in the Multiplayer category, as of the 5/18/24 update.
- Once a server has reached 15 floors, a shop floor will override a randomly selected floor in order to be chosen instead.
- When a server has reached 50 floors, a special floor right after it will override a randomly selected floor in order to be chosen instead.
- If a floor is selected when a special floor would occur, the game will make a random special floor happen after said floor.