Cardboard Room is one of the 102 floors that can be randomly chosen or selected by a player. It is currently in-game.
Appearance[]
The floor takes place in what seems to be a mansion made entirely out of cardboard, other than the paintings. It has cardboard chairs and desks spread throughout, as well as a couch alongside a television in the living room. There is a coin on top of the table in the living room and another in the entrance on top of a chair.
There are also randomized paintings, each depicting a random image, such as a skull on fire (and a variation with a trollface on fire), the Mona Lisa (as well as another variant with cake on it), alongside several others.
The GUI element displayed during Cardboard Mansion.
Gameplay[]
Opening the door to the left of the television leads to a maze of sorts with randomly segmented rooms. The goal of the minigame is for all players in the lobby to collectively open 50 doors (or in rare cases less). The total amount of opened doors and the target amount is displayed on the bottom right of the player's screen. This floor appears to generate rooms endlessly.
The void is present in some rooms, and falling into it kills the player instantly.
Some specific NPCs will leave on this floor such as Mannequin Mark, FleshCousin, Reddy, Gnarpy, Split, Spud!, Jermbo, Lampert, Bive, NULL, Pilby, Pest, Prototype, Melanie, STAT, mozelle, and RAT.
Gallery[]
Trivia[]
- Some of the locations, such as the broken bridge room or the Lethal Company room, have pits, which if the player falls in them, they die instantly.
- Several paintings on the floor reference real-life paintings, such as "Skull on Fire" and "sunset_dense" by Kristoffer Zetterstrand, "Cherub Playing a Lute" by Rosso Fiorentino, one of Zdzisław Beksiński's "Untitled" paintings, the Mona Lisa, and more.
- This floor was originally named Cardboard House and only consisted of the starting area.
- Several of the rooms are references to several other games, alongside other places in the game as well.
- In the April Fools' update, doors that didn't lead to a new room would have had 3D fafa behind it.
- Although the April Fools' update has ended, 3D fafa is still able to be found in-game, albeit incredibly rare to find.
- Opening a door with 3D fafa behind it will result in it biting the player, dealing 50 damage. If a player dies from this attack, their character will disappear and a unique death message will appear in chat, such as "Player could not handle the true form of fafa!".
- In the 09/21/25 update, Doors with dark stains behind their knobs now indicate that 3D fafa is behind it along with an Orange glow under the door if the player had their graphic quality set at a high rate.
- There is an unknown chance for a Door to lead to an upside down room, and which all of the rooms after that will also be upside down.
- There is always a vent found on the ceiling of SCP-173's containment chamber room near the entrance, which when opened will have a chance to reveal a Floor Ticket, requiring a Fizz Jug or other methods to access.
- When Infected walks out of the elevator on this floor, rooms of the mansion will be highlighted pink until he leaves through the door.
- The previous version of this floor originally consisted of the starting room only.
- When NPCs enter the door in the living room, they go into an inaccessible room, and then fall into the void.
- There is a secret room located behind the painting near the start of the floor.
- The Catwalk Room has a cubicle downstairs which has a name tag that says "Poob".
- The Lobby Room uses the old version of the Lobby, as a cardboard version of Phil_Thyrich is still seen in the room's shop.
- Phil_Thyrich used to be in the original Lobby before being replaced with GorillaWeb in the 4/9/24 update, after he quit developing music for the game he moved on to a different project under a different name.
- Kitties can be found on this floor.
- Starting with the (6/1/24) update, an NPC called Dobe can follow a player if they don't stare at it, but won't attack them.
- This is a reference to SCP-173 from the SCP Foundation.
- When more than 50 rooms are found, the bottom number will match with the top of the "Rooms Found" GUI.
- There is an unknown chance for the music to be replaced with a No More Nuzzles remix.[1]
- When Melanie leaves on this floor, Jump Time will still occur until the floor ends.
- In rare cases, the minigame might generate less rooms, than by default, and because of that, the goal of the opened rooms on this floor changes to how much rooms are present on this floor.































































