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This article contains some information that might not be reliable, or is only based off assumption.
Reason: Small corrections needed in Gameplay and Trivia sections



Button Competition is one of the 91 (and 3 hidden) floors that can be randomly chosen or selected by a player. It is currently in-game.

Appearance[]

The floor seems to be a storage or a warehouse area, with a very monotonous color scheme. The floor is checker-tiled with grey and dark grey tiles, the walls are dark grey with brown striping. The door frames and windows are highlighted with a light black. Light grey pipes are along most walls as well.

The elevator opens up to an area with a storage shelf and a grey desk with a green cup on it, with this room branching off to around three different rooms and one hallway. Within, there can also be seen a storage area, a hallway containing a bunch of mannequins, alongside a room to the left (entrance-wise) of the hallway with three stools, a cat painting, and a storage shelf. It also has a desk for the three stools to the right, with the same green cup the main room has. There is also another room to the entrance-wise right of the hallway with a mannequin, more storage shelves, and another cat painting.

Between the two side rooms is another hallway leading to what appears to be a factory, with conveyer belts running along the walls of the room and a larger belt leading into a mouth-like crusher similar to the one found on Frightening Floor with the dismembered parts of a mannequin scattered around it, as well as a large screen above it displaying "POWER INDUCED" with an number below it. In a room blocked by doors at the bottom of the factory, by shift-locking the camera through players can find a cart with a pile of aspen logs.

In the storage room parallel to the starting room, there is another area barred off by a rusty gate with a sign labeling the room as "EMERGENCY STORAGE". Throwing a Snowball at the nearby Axosun logo will open the gate, leading to an extra unlit storage room with more shelves, a group of mannequins to the right, piles of aspen logs on carts to the left, and a mannequin with a blue flame coming from their left eye named Sam, who will be offering a Flashlight for 30 coins, as well as 6 coins in front of them. On the left wall, there is a vent that can be entered, leading to a small window that overlooks one of the side rooms.

Gameplay[]

The floor begins with the narrator called Sab talking over the speaker about buttons that will appear. After the narrator stops talking, the minigame will begin.

During this minigame, players must click as many buttons as possible. With each button pressed, a mannequin will be fed into the crusher in the facility room, the number on the screen going up by one.

Buttons appear (an even number) = Buttons pressed + 25/26

Dialogue[]

Dialogue Audio File
Coins, you want 'em? Buttons have them, and those buttons are gonna be popping up around the room! So click them for money. Go. Now.
Hello, this is a prerecorded message, I just want to let everyone know that some buttons will pop up here at the moment, and each button you click, it'll give you a coin! So... just go absolutely crazy with that. Alright? Good luck. TBA
Hey it’s me Sab, and, uhhhhhhhhhhhh, there’s buttons that are gonna pop up, you click them, and it gives you coins! I love coins! Go now. Idiot.
I want coins, you want coins, we ALL want coins! Buttons are gonna be popping up around the room- and when you click them, you get coins. Isn’t that great? I love my job! I'm going to bed. okay! good luck!
Wow. You just- uhh- You clicked those- You clicked those things! I love when people click buttons! That's so cool- anyways I don't care BYE BYE! TBA

Dialogue Audio File
Hey, some buttons are gonna start poppin' up- *falls asleep*
Hello, this is a prerecorded message, I just want to let everyone know that some buttons are gonna start poppin' up here at the moment, and for each button you click, it'll give you a coin. So... just go absolutely crazy with that. Alright? Good luck.
Woww, you guys really got those coins, didn't ya? Good job. I bet you're proud of yourself. I'm not proud of you. You're a loser. That was mean of me. I don't care. Bye.
Nice. I bet they call you guys the coin grabbers, or the button clickers, or something related to one of those two things. Anyways, you guys did alright. Uhm, goodbye!

Gallery[]

Trivia[]

  • The Jermbo bowling pin is named Buck and can be spectated, along with other players and other spectatable NPCs.
    • Buck can be picked up and interacted with.
      • If you eat Buck, you will get an extra 30 max HP and fully passive healing, though with a downside of being followed by The Follower.
  • There is a bug where some buttons don't glow after being pressed.
  • Sab's name was confirmed by Yeucc on his Tumblr blog.[1]
    • He is also voiced by him.
  • If he falls asleep in the beginning/starts with "hey" instead of "hello", the nice dialogue will play. Otherwise, the mean dialogue will play.
    • There isn't a known reason why Sab is randomly nice or mean.
  • There is a 1/100 chance that a golden button will appear in the room, which sprays confetti on the player and gives them 25 coins when pressed. After it's pressed, it begins spraying confetti while playing a sound of a crowd celebrating.
  • Players are able to get the "LICENSED BUTTON CLICKER" badge by clicking at least one button during this floor for the first time.
  • After SlimYim update, the buttons can be any color.
    • However, there is a rare chance that the button's colors are randomized each other.
    • Previously, every button, aside from golden ones, was limited to the color green.
  • Previously, pressing into the corner to the left of the rusted gate if it had not been opened would result in the player bursting into blue flames, dying instantly.
    • This also resulted in an exploiting death message triggered in the chat.
  • In an unknown update, buttons were changed to spawn at a slower rate.
  • You can break the window in the starting room with Bowling Ball.
  • The crusher crushes Mannequins and converts them into energy that powers the Elevator.[2]
  • When the floor is loading, all possible button spawn points can be seen.

References[]


Floors
Normal Floors 3008 · Area 51 · Backrooms · Birthday Apartment · bugbo · Button Competition · Cardboard Mansion · CRUMBL CUBE · Dance Party · Dodge Teh Teapots · Drive-Thru · Elevator Shaft · Elevator x5 · Find The Path · Flood Fill Mine · Four Corners · Frightening Floor · Funny Maze · gm_flatgrass · Gumball Machine · Happy Birthday? · Happy Home Party · Hole in the Wall · Hotel Floor · Infected Apartment · Minefield · Mozelle’s Humble Castle · PET CAPTURE DELUXE · Random Maze · Reddy's Underground Diner · Rock Park · Slide 4 Admin · Snackcore · Snowy Slope · Space Dropper · Superhighway · Temple of, Something · Toolbox Speedway · Turret · Two Stud Camp · UES · Underground Subway · WHEEL OF
Special Floors "Infinite" Mine · After Eva · Alien Projector · Ballpit · Bomb Defusal · Dog Party · DREAM WORLD · Dummy Floor · DW Museum · Fishy Aquarium · FNARB · Mannequin Room · Mysterious Ball Room · Normal Cow Tipping · Normal SpeedRun · Other Elevator · On The Heights · Pure Cheesination · Red Ball Pile · SharkCo Mall · Skyblock · Sound of Sci-fi · Teapot Traversal · The outside
Other Categorized Color our World · Curse Cove · Eternal Limbo · Floppy Shoppy · Fun Flood at Squishy's · Glorp N' Go · HC Icecream · HALL OF · Intense Obby · Jeremy · Jermpop Factory · OFFICE OF · Red Ball Temple · Retrorade Security Station · Slap Battles · Splitsville! · Stanely's Office · Studio Obby · S.T.A.T's Domain · Suspiciously Long Room · Sebastian's Wares · Shop Space · Toolbox Thrift · WALL OF · Elevator Events
Upcoming Scag Bossfight (unofficial name)
Removed Omori
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