Bomb Defusal is one of the 91 (and 3 hidden) floors that can be randomly chosen or selected by a player. It is currently in-game.
Appearance[]
The floor takes place within a grey room that is detailed with a black-colored line, alongside tiled wooden floors. In the center of the light, there can be seen a checkered warhead with what seems to be a red alarm light at the front.
To the side of the warhead, there can be seen a screen with a timer on it. When the floor minigame ends, another light located at the back will then turn on, revealing a rubber duck sitting on top a pile of cardboard boxes.
Gameplay[]
When the floor starts, a very low-pitched announcer states that there will be ten seconds remaining before the bomb explodes. The player cannot exit the elevator on this floor. After less than ten seconds, the announcer will say "Oh no, it's happening!" before the lights in the back turn on, revealing an image of a rubber duck.
Afterwards, one out of two scenarios can happen. The bomb will either explode, and any players that were standing close to the elevator doorway will then lose 97 HP alongside all hats and hair accessories that the player is wearing.
Another scenario is that nothing will happen, and a crowd cheering sound effect will then play alongside a confetti effect. After one of these scenarios have been triggered, the floor will end and the elevators doors close.
Audio[]
Audio | Dialogue | Description |
---|---|---|
"We only have 10 seconds before it happens, act fast." | Plays when the floor starts. | |
"Oh no, it's happening!" | Plays during the bomb sequence. |
Gallery[]
Trivia[]
- There is a chance that when the timer runs out, instead of the bomb exploding, the event will not be triggered, resulting with the game soft-locking.
- Players can get the "BAAALD" badge by getting their accessories blown off when the bomb explodes.
- This floor was made by nlymr.